Emerson Class Starship Deck Plans (Squares = 1.5 Meters)

Emerson Class Starship Deck Plans (Squares = 1.5 Meters)Publisher: Universe of Action, LLC

Emerson Class Starship Deck Plans
Printable 28mm Game Map

Design & Layout by Maurice Evans
Written by Maurice Evans

Stock #N16014

These are your voyages!

Download the premiere of our initial SciFi offering, the Emerson Class Starship Deck Plans. Every detail on all 3 decks is laid out with (or without room descriptions for less clutered viewing) room descriptions.

The Emerson Class Starship is a multi-mission capable platform sure to provide a great base of operations for your intrepid space explorers.

This map comes with a game grid of squares representing 1.5 meters at 28mm compatible with RPG Systems such as Traveller™ and more. All files are laidout in both North American and European paper sizes for easier printing in your region.

Download includes the following files

  • Printing Guide, PDF
  • Ship Orientation Guide, PDF
  • Booklet of General Plans (with and without room labels), 7 page PDF
    • Each deck is laid out on one sheet at smaller scale
  • 28mm Deck Plans with Square Grid (with and without room labels), 8 page PDF

Traveller™ is a registered trademark of Mongoose who does not sponsor, authorize or endorse this product.

Price: $9.99

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White Box: Expanded Lore

White Box: Expanded LorePublisher: Szymon ‘Noobirus’ Piecha

White Box: Expanded Lore is a supplement for White Box and is compatible with any other Swords & Wizardry game. It adds:

  • Four new character classes: the Bard, the Paladin, the Monk and the Druid. Each of them is designed to be simple and in the same fashion as the original White Box classes.
  • 20 UNIQUE Druid Spells

Furthermore, this book presents optional, expanded rules designed for long White Box campaigns:

  • Alternative character race rules
  • Additional abilities for all eight character classes
  • Feats!

Price: $2.00

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The plague Empire – A Roman quick start for Undying

The plague Empire - A Roman quick start for UndyingPublisher: Federico Totti

Rome 162 AD. The Empire, after reaching the apex of its territorial expansion under the lead of the emperor Traianus in 117 AD., is coming to an end. After a half century of peace, wealth, and development in artistic, urbanistic, cultural, and scientific fields, the specter of war looms once again over Rome, now ruled by emperors Marcus Aurelius and Lucius Verus, brothers in law. The failure of pointless diplomatic politics with the Germanic peoples in the north is about to unleash the barbarian invasions that will so greatly mark Roman history.

Meanwhile to the east, the Parthians, by ravaging the Roman territories of Syria, Cappadocia, and Armenia, force the two emperors to launch a campaign of retaliation. Lucius Verus, driven by Marcus Aurelius, leaves Rome with his armies to recapture these lands and more, up to the enemy’s capital, but at a price. The plague outbreak in the last year of the campaign forces the troops to leave the territories just reconquered. The armies bring the plague home with them…

The plague Empire – A Roman quick start for Undying

  • 7 page quick start complete with GM’s guidelines, introduction, 5 adventure prompts, ancient Rome impressions, prompts for future crises
  • 9 NPCs reference sheets
  • Map of Roman hunting grounds
  • Relationship Map
  • 6 thematic illustrated playbooks featuring the new Sybil playbook
  • Play aids

Undying by Paul Riddle is required to play this quick start.

Price: $5.00

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VTT Battlemaps – Mountains

VTT Battlemaps - MountainsPublisher: DM Philosophy

Enclosed in this digital tome are…

– 8 Unique Settings (Trails, Paths, Cliff Face, Castle, Crossroads, Multi Platform, Ravine River & Rocky Bluff)

– Each unique location has 1 or more subtle (and not too subtle) variations (with over 30 extra maps in total) to keep the players guessing

– Also includes over 25 Point of View Shots to aid in establishing the scene

– All in JPG file format, contained in a WinRAR file.

Because the mountains are vast and expansive… the maps are far larger than the Forests Pack, with each Battlemat being a 84 x 46 grid, in excess of UHD quality.

Everything you need to run your mountainous experience is contained in this pack!

Price: $7.99

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Haunted Highlands [BUNDLE]

Haunted Highlands [BUNDLE]Publisher: Troll Lord Games


This special bundle product contains the following titles.

Castles & Crusades Castle Keepers Guide to the Haunted Highlands
Regular price: $15.00
Bundle price: $7.50
Format: Watermarked PDF

The Castle Keepers Guide to the Haunted Highlands includes everything you need to run a game in the Haunted Highlands and more. Within you’ll find the regional history, significant terrain features, regional powers and governments, a pantheon of deities, new monsters and new treasures. It also includes nine complete adventures to be played separately or as a long campaign arc.

Upon the bloody northern marches amidst the Haunted Highlands, lies a curious Roadhouse. Here are gathered the flotsam of the world: miscreants, mercenaries, soldiers of fortune, adventurers. Dirty Bowbe’s Roadhouse they call it, and it’s as rough and safe a sanctuary as any will find in those dark and bloody grounds!

Once, long ago, a Kingdom thrived here and the wealth of its coffers flowed acros…

Castles & Crusades Players Guide to the Haunted Highlands
Regular price: $8.00
Bundle price: $7.50
Format: Watermarked PDF

The Players Guide to the Haunted Highlands includes new player content for your Castles & Crusades game. Within you’ll find new racial variants, class specializations, new spells as well as a gazetteer to the Haunted Highlands geared for player use with persons of note, deities and more.

This book includes the basic rules of the Castles & Crusades game. You can play C&C with it, however items such as low level spells for the spell casters are very limited.

For use with the Haunted Highlands setting, or port it to your Aihrde or homebrew.

Total value: $45.98
Special bundle price: $15.00
Savings of: $30.98 (67%)

Price: $45.98

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Ultimate Bundle (Savage Worlds) [Print & PDF] [BUNDLE]

Ultimate Bundle (Savage Worlds) [Print & PDF] [BUNDLE]Publisher: Mystical Throne Entertainment


This special bundle product contains the following titles.

Ultimate Celts Guide (Savage Worlds)
Regular price: $3.95
Bundle price: $0.25
Format: Watermarked PDF

The wind swept isles of Albion have long held the popular imagination, and legends are still being invented about the Celtic peoples. In modern times, the Cornish, Welsh, Scottish, Irish, and Manx are the heirs to the Celtic line. In ancient times, the Celts were spread across continental Europe and the Isles. They held great kingdoms and were skilled on horseback, at crossing the oceans, and at strength of arms.

There is much difficulty in separating reality from myth regarding the Celtic peoples, especially given their own penchant for interweaving their myths with reality. Theirs was an oral tradition, and much was not written down until far after. This feeds our view of the Isles being a place fogged in myth and legend. They fought against the Romans, terrifying even the mos…

Ultimate Celts Guide (Savage Worlds)
Regular price: $7.99
Bundle price: $6.00
Format: Softcover B&W Book

The wind swept isles of Albion have long held the popular imagination, and legends are still being invented about the Celtic peoples. In modern times, the Cornish, Welsh, Scottish, Irish, and Manx are the heirs to the Celtic line. In ancient times, the Celts were spread across continental Europe and the Isles. They held great kingdoms and were skilled on horseback, at crossing the oceans, and at strength of arms.

There is much difficulty in separating reality from myth regarding the Celtic peoples, especially given their own penchant for interweaving their myths with reality. Theirs was an oral tradition, and much was not written down until far after. This feeds our view of the Isles being a place fogged in myth and legend. They fought against the Romans, terrifying even the mos…

Ultimate Characters Guide (Savage Worlds)
Regular price: $5.00
Bundle price: $0.25
Format: Watermarked PDF

Role-playing games have two major components: characters and the storyline those characters interact with. In the ‘world’ of Savage Worlds, the storyline is typically defined by the campaign setting or plot point campaign run by the GM. Characters, however, are typically defined by the creativity of the player in the form of a character concept and background. The player then uses the Savage Worlds core rulebook, Companion books, and setting guides to translate that character concept and background into in-game mechanics. Pretty simple… but what do you do when you can’t quite translate that character concept and background into the proper in-game mechanics?

Ultimate Characters Guide was designed to address that issue, and go quite a bit further. …

Ultimate Characters Guide (Savage Worlds)
Regular price: $7.99
Bundle price: $6.00
Format: Softcover B&W Book

Role-playing games have two major components: characters and the storyline those characters interact with. In the ‘world’ of Savage Worlds, the storyline is typically defined by the campaign setting or plot point campaign run by the GM. Characters, however, are typically defined by the creativity of the player in the form of a character concept and background. The player then uses the Savage Worlds core rulebook, Companion books, and setting guides to translate that character concept and background into in-game mechanics. Pretty simple… but what do you do when you can’t quite translate that character concept and background into the proper in-game mechanics?

Ultimate Characters Guide was designed to address that issue, and go quite a bit further. …

Ultimate Knights Templar Guide (Savage Worlds)
Regular price: $4.95
Bundle price: $0.25
Format: Watermarked PDF

Everyone who has ever played a fantasy tabletop RPG has heard of the holy warriors known as paladins. Paladins are holy knights that wade into battle armed with sword, shield, and faith. They obediently go wherever they are needed to protect the faith and serve the faithful. They have great martial prowess and potent faith-based powers. In many games, paladins also observe a strict chivalric code while maintaining vows of poverty and chastity.

However, paladins aren’t simply the stuff of legends. In actuality, paladins were very real. Following the First Crusade, knights banded together to serve the needs of the faith and the faithful. They lived the life of a monk while simultaneously following the path of a warrior. These warrior-monks formed a highbred of monastic life that w…

Ultimate Knights Templar Guide (Savage Worlds)
Regular price: $8.99
Bundle price: $7.00
Format: Softcover B&W Book

Everyone who has ever played a fantasy tabletop RPG has heard of the holy warriors known as paladins. Paladins are holy knights that wade into battle armed with sword, shield, and faith. They obediently go wherever they are needed to protect the faith and serve the faithful. They have great martial prowess and potent faith-based powers. In many games, paladins also observe a strict chivalric code while maintaining vows of poverty and chastity.

However, paladins aren’t simply the stuff of legends. In actuality, paladins were very real. Following the First Crusade, knights banded together to serve the needs of the faith and the faithful. They lived the life of a monk while simultaneously following the path of a warrior. These warrior-monks formed a highbred of monastic life that w…

Ultimate Mass Battle Guide (Savage Worlds)
Regular price: $2.95
Bundle price: $0.25
Format: Watermarked PDF

Note: The Ultimate Mass Battle Guide is an extract from Savage Insider Premium Issues #2 and 3 and presented here as a standalone product. The content has not been altered other than for layout purposes and an added section for Character Options. Savage Insider Premium is a quarterly magazine dedicated to providing quality content for Savage Worlds and the many Savage Worlds settings published by Mystical Throne Entertainment.

The Ultimate Mass Battle Guide for Savage Worlds is your handbook for expanding on the Mass Battle mechanics presented in the core rulebook. New options are presented to offer greater control over the battlefield and new options to better represent your armies and their abilities. With these new mechanics, you can now take into account the skill level of y…

Ultimate Mass Battle Guide (Savage Worlds)
Regular price: $5.95
Bundle price: $5.00
Format: Softcover B&W Book

Note: The Ultimate Mass Battle Guide is an extract from Savage Insider Premium Issues #2 and 3 and presented here as a standalone product. The content has not been altered other than for layout purposes and an added section for Character Options. Savage Insider Premium is a quarterly magazine dedicated to providing quality content for Savage Worlds and the many Savage Worlds settings published by Mystical Throne Entertainment.

The Ultimate Mass Battle Guide for Savage Worlds is your handbook for expanding on the Mass Battle mechanics presented in the core rulebook. New options are presented to offer greater control over the battlefield and new options to better represent your armies and their abilities. With these new mechanics, you can now take into account the skill level of y…

Ultimate Mongol Empire Guide (Savage Worlds)
Regular price: $3.95
Bundle price: $0.25
Format: Watermarked PDF

Throughout history there have been few armies that can truly say they have conquered. Most nations embark on petty squabbling with neighbors, attempting to expand and consolidate their lands in tiny morsels. Only a few Empires, the great nations of history, the Roman Empire, the British Empire, the Russian Empire, expanded in great swaths. All of them however, pale at the size, speed, and utter brutality in which the Mongol Empire came to fame. From a weak group of warring clans in the Mongolian steppe, Genghis Khan forged the largest land empire the world had ever seen. Reaching from the shores of the Pacific Ocean to the Baltic Sea, encompassing nearly all of Eurasia, the Mongols burnt, massacred, and conquered their way into history. So entrenched was the Mongol Empire that its succe…

Ultimate Mongol Empire Guide (Savage Worlds)
Regular price: $6.95
Bundle price: $6.00
Format: Softcover B&W Book

Throughout history there have been few armies that can truly say they have conquered. Most nations embark on petty squabbling with neighbors, attempting to expand and consolidate their lands in tiny morsels. Only a few Empires, the great nations of history, the Roman Empire, the British Empire, the Russian Empire, expanded in great swaths. All of them however, pale at the size, speed, and utter brutality in which the Mongol Empire came to fame. From a weak group of warring clans in the Mongolian steppe, Genghis Khan forged the largest land empire the world had ever seen. Reaching from the shores of the Pacific Ocean to the Baltic Sea, encompassing nearly all of Eurasia, the Mongols burnt, massacred, and conquered their way into history. So entrenched was the Mongol Empire that its succe…

Ultimate Pirates, Privateers and Plunder Guide (Savage Worlds)
Regular price: $4.95
Bundle price: $0.25
Format: Watermarked PDF

Throughout history the term privateer and pirate were as closely related as freedom fighter and rebel. That is, depending on which view one looks from, the distinction is not always apparent. This was never truer as during The Age of Sail. This period was a time of plunder and prize, heroes and villains. The rise and fall of nations could be determined by the intrepid sailors who brought back treasures from the New World or stole those same treasures as they journeyed home. Naval dominance didn’t always go to the biggest or best armed. Speed, skill, determination and grit were just as powerful a force as an extra barrage of cannon.

Welcome to the Age of Sail.

Ultimate Pirates, Privateers and Plunder Guide is the latest Ultimate Guides installment from Mystical Thro…

Ultimate Pirates, Privateers and Plunder Guide (Savage Worlds)
Regular price: $7.95
Bundle price: $6.00
Format: Softcover B&W Book

Throughout history the term privateer and pirate were as closely related as freedom fighter and rebel. That is, depending on which view one looks from, the distinction is not always apparent. This was never truer as during The Age of Sail. This period was a time of plunder and prize, heroes and villains. The rise and fall of nations could be determined by the intrepid sailors who brought back treasures from the New World or stole those same treasures as they journeyed home. Naval dominance didn’t always go to the biggest or best armed. Speed, skill, determination and grit were just as powerful a force as an extra barrage of cannon.

Welcome to the Age of Sail.

Ultimate Pirates, Privateers and Plunder Guide is the latest Ultimate Guides installment from Mystical Thro…

Ultimate Roman Legions Guide (Savage Worlds)
Regular price: $3.95
Bundle price: $0.25
Format: Watermarked PDF

Few words conjure up as much grandeur and splendor as the Roman Legions. For 900 years they marched across Europe, Africa, and Asia, laying low any opposition set before them and adding vast swaths of new lands to the Republic and later the Empire. They performed this miraculous chore through superior arms and armor, remarkable training and discipline, and a tradition of unparalleled organization and pedigree.

Ultimate Roman Legions Guide is a catalog of tools of the trade utilized by the Roman Army. The legions underwent drastic changes over the years moving from seasonal, offensive citizen soldiers, to professional, garrisoned warriors; from infantry based cores to cavalry-heavy mobile units. As the scope of all the drastic changes are quite abundant, this guide focuses on the…

Ultimate Roman Legions Guide (Savage Worlds)
Regular price: $6.95
Bundle price: $6.00
Format: Softcover B&W Book

Few words conjure up as much grandeur and splendor as the Roman Legions. For 900 years they marched across Europe, Africa, and Asia, laying low any opposition set before them and adding vast swaths of new lands to the Republic and later the Empire. They performed this miraculous chore through superior arms and armor, remarkable training and discipline, and a tradition of unparalleled organization and pedigree.

Ultimate Roman Legions Guide is a catalog of tools of the trade utilized by the Roman Army. The legions underwent drastic changes over the years moving from seasonal, offensive citizen soldiers, to professional, garrisoned warriors; from infantry based cores to cavalry-heavy mobile units. As the scope of all the drastic changes are quite abundant, this guide focuses on the…

Ultimate Three Kingdoms Guide (Savage Worlds)
Regular price: $4.95
Bundle price: $0.25
Format: Watermarked PDF

The Three Kingdoms period of ancient China was born from the decentralization of the Chinese government and the rise of regional warlords. With the fall of the Han Dynasty, these warlords ruled their over their provinces and battled for control of the land. After only three remained, the three kingdoms of Wei, Wu and Shu were formed, but the battles did not end. These new three kingdoms continued their quest for control of the lands until only one remained, ushering in the next dynasty.

Ultimate Three Kingdoms Guide is a detailed look at the kingdoms and warriors of the Three Kingdoms period in ancient China. This period was a chaotic time between the beginnings of the fall of the Han Dynasty to the rise of the Jin Dynasty, roughly from 184 to 280 CE, commonly known as the Three…

Ultimate Three Kingdoms Guide (Savage Worlds)
Regular price: $7.95
Bundle price: $6.00
Format: Softcover B&W Book

The Three Kingdoms period of ancient China was born from the decentralization of the Chinese government and the rise of regional warlords. With the fall of the Han Dynasty, these warlords ruled their over their provinces and battled for control of the land. After only three remained, the three kingdoms of Wei, Wu and Shu were formed, but the battles did not end. These new three kingdoms continued their quest for control of the lands until only one remained, ushering in the next dynasty.

Ultimate Three Kingdoms Guide is a detailed look at the kingdoms and warriors of the Three Kingdoms period in ancient China. This period was a chaotic time between the beginnings of the fall of the Han Dynasty to the rise of the Jin Dynasty, roughly from 184 to 280 CE, commonly known as the Three…

Total value: $95.35
Special bundle price: $50.00
Savings of: $45.35 (48%)

Price: $95.35

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Solar Echoes Union Guard Handbook

Solar Echoes Union Guard HandbookPublisher: Corefun Studios, LLC

The Union Guard Handbook includes alien character art, information, and emblems for Players, plus a sheet of full-color character map icons. Also includes new emblems for the Union Guard, the Inter-stellar Union, and criminal organizations with descriptions, plus UG advice to help new recruits adjust to alien diversity.

Inside the handbook:

  • 7 new works of full color art by John Fell for each of the alien character races

  • Alien character details including cultural details and a list of physical traits and racial talents

  • New emblem designs by John Fell for each alien character race, the UG and ISU, and 4 criminal organizations, with descriptions for each

  • New border art by John Fell incorporating emblem designs

  • Full-color map icons for each character race, ready to print for quick use

  • Union Guard advice to help new recruits adjust to alien diversity

A New Gaming Experience!
Solar Echoes is a role playing game involving small unit tactics set in a science fiction universe, with a fast moving game system designed to promote team-play by allowing players to coordinate their moves and decisions together, react to opponents at any time, and see all actions occur simultaneously!

As seven alien races struggle to co-exist in an uneasy alliance, the Inter-Stellar Union sends Union Guard agents on missions to preserve the crucial balance. These specialized operatives must do what regional security cannot, dealing with smugglers, pirates, terrorists, and even greater challenges in order to bring stability to a universe that needs it desperately. Without the Union Guard, the races will not be prepared to face a looming alien threat they can only hope to defeat together.

Price: $2.50

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UEDF Destroid Phalanx Stat Card for Robotech® RPG Tactics™

UEDF Destroid Phalanx Stat Card for Robotech® RPG Tactics™Publisher: Palladium Books

This is the UEDF Destroid Phalanx Stat Card for Robotech® RPG Tactics™. This card appears in the UEDF Spartan/Phalanx Destroids expansion, but we’re providing the PDF here free of charge for your convenience.

Price: $0.00

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UEDF Destroid Spartan Stat Card for Robotech® RPG Tactics™

UEDF Destroid Spartan Stat Card for Robotech® RPG Tactics™Publisher: Palladium Books

This is the UEDF Destroid Spartan Stat Card for Robotech® RPG Tactics™. This card appears in the UEDF Spartan/Phalanx Destroids expansion, but we’re providing the PDF here free of charge for your convenience.

Price: $0.00

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CLASH 2016 Presidential Debate Card Game

CLASH 2016 Presidential Debate Card GamePublisher: Shock Monkey Games

The 2016 US Presidential Race is destined to be one for the history books and ndash; so why not have some fun with it? Clash is a simple word-based card game for 2-6 players intended to be played during the Presidential Debates and ndash; though it can be played simply by watching any of the major news networks. The rules are simple and the game is as fast paced as the buzzwords and curses the politicians and rsquo; level at each other.

Play your Trump card and ndash; feel the Bern and ndash; or delete those emails! This game has it all. In an election season with candidates like these, why not enjoy a little entertainment as the mud gets tossed?

and ldquo;In politics, absurdity is not a handicap and rdquo; – Napoleon Bonaparte

Go to Source

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