FVC13 – Plunder of North Port

FVC13 - Plunder of North PortPublisher: Adventures in Filbar

You and your cohorts have pulled into Free Haven, a port city in the northern reaches to settle down for the season. Your respite is short lived as word reaches the city that a small community further north has been attacked by humanoid raiders! Refugees from North Port have arrived and report their community has been sacked. There is little hope of survivors and the fear is that Free Haven may be next. With little else to do, it is time for the party to put on their “hero caps” and save the day!

This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign for a 4-6 PCs of 12th – 14th level.  This adventure is easily adaptable to most any game and system but was designed for a frigid environment. Don’t forget to follow us on Twitter @FilbarRPG for sales and special announcements!

Price: $3.00

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Frozen Fortress

Frozen FortressPublisher: DramaScape

Frozen Fortress

DramaScape Fantasy Volume 80

This Product is a 40 x 40 inch, full color battlemap of a Frozen Fortress.

The Product comes with the Square, Hex and No Overlay versions, the Virtual Tabletop Maps (VTT).

“Go not to the north. You will find only a barren land covered in hoarfrost where the dead rule.”—Villager’s Warning

 Frozen Fortress is an exterior map of a large castle on a mountainous plateau in a frozen wasteland.

 Frozen Fortress is intended for use in fantasy or horror games.  

 Adventure hook for use with this map:

Court of the Dead: The living have long been gone from Castle Wintaerth. Those once living in the castle have been transformed into the undead—skeletal and zombie mockeries of their forms in life.

 Rumors say that necromancers—perhaps dead themselves—make their home in the castle and have raised the dead to defend their new kingdom of death where they hold court with the dead king, queen, and courtiers of Wintaerth. The undead swarm southward to attack and pillage border villages near the frozen wasteland. The people call for heroes to go to the source of the marching undead, Castle Wintaerth. Heroes who answer the call must survive the barren and cold wasteland and creatures both undead and native to the frozen lands to reach the castle. 

At Castle Wintaerth, heroes find the undead soldiers still standing guard over the castle, towers, and battlements. Getting inside the castle means fighting upward through hordes of undead on higher ground or trying to climb treacherous cliffs covered in snow to outflank the undead.

 Once inside the castle, they find a court of undead who dance in macabre body positions impossible for the living and necromancers that carouse with the food and drink stolen from the border towns by their undead hordes. The heroes have to defeat the necromancers and their undead attendants to end the threat to the northern villages. 

Price: $4.99

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Mindjammer BLUE

Mindjammer BLUEPublisher: Modiphius

ADVENTURE IN THE RUINS OF AN ALIEN WORLD

Blue. A beautiful yet alien world. Until six hundred years ago it was the home of an unimaginably advanced alien species, poised in splendid isolation on the brink of transcendence, refusing even to communicate with the lesser intelligences which had colonised its planetary twin. That’d be us—homo variens, the diverse and curious descendants of the colonists from Old Earth. Even our probes and telescopes were deflected, leaving us with tantalising glimpses of wonders beyond our ability to understand.

Then, six hundred years ago, the alien civilisation fell. Almost overnight: the lights on the surface of the planet Blue went out, the aliens’ structures seemed to dissolve, and the barrier which had protected them from prying eyes for millennia collapsed. But where had they all gone? Amid magnificent ruins we found devolved life forms, as confused and as uncomprehending as we.

None of us ever knew what had been lost. Until now. Now the Blues are back—and no one knows if even the Commonality can resist them. Let’s hope they want to be friends…

There’s been a murder on the fallen world of Blue, a planet of ragtag survivors and curious human colonists researching the remains of a near-transcendent alien civilisation. But the culprit is stranger than anyone had imagined; and, as factions manoeuvre for influence and control, a mystery is uncovered which threatens to change the Commonality forever!

BLUE includes:

Two whole alien worlds: maps, ecosystems, exointelligences, cultures, and more;
A multi-session adventure of intrigue, conspiracy, and mystery spanning an entire star system;
Secrets of the Commonality and the Mindjammer setting!
BLUE is a complete adventure supplement for Mindjammer—The Roleplaying Game. The Mindjammer—The Roleplaying Game core book is required for play.

Price: $12.49

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Ammyt – Custom Card

Ammyt - Custom CardPublisher: Brotherwise Games
If you discard two Spell Cards Ammyt makes a poisonous bite that causes each room in front of it to [q]
A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/bossmonster
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Egyptian Pyramids – Custom Card

Egyptian Pyramids - Custom CardPublisher: Brotherwise Games
Three heroes see the pyramids and decide to go and see them, they can not go to any dungeon for three turns
A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/bossmonster
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Mummyfication – Custom Card

Mummyfication - Custom CardPublisher: Brotherwise Games
You wrap a room for two turns which only does half damage (unless it’s a one) and takes away all of your treasures
A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/bossmonster
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Sphinx – Custom Card

Sphinx - Custom CardPublisher: Brotherwise Games
If you cast a spell card, you can kill a hero in your dungeon only if it does not go to your scorekeeping area (you can only use it once per turn)
A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/bossmonster
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Anubis – Custom Card

Anubis - Custom CardPublisher: Brotherwise Games
You can put a card over up to 3 cards from an opponent
A community created card built with the DriveThruCards card creator.
www.drivethrucards.com/builder/bossmonster
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Occult Secrets: The Spiritualist

Occult Secrets: The SpiritualistPublisher: Zenith Games

What Secrets Does the Spiritualist Hide?

No mere conjurer of cheap tricks, the spiritualist serves as a conduit between the world of the living and the realm of the dead. Together with his possessing phantom, this spellcaster offers an incredible level of flavor and power to players adventurous enough to risk the occult.

Inside these pages, find new spiritualist material to enhance your game!

  • 3 Archetypes: The Forgotten, Poltergeist, and Totem Bound.
  • 4 Emotional Foci: Ancestral, Curiosity, Location, and Totemic.
  • 11 New Spells, including: Detonate Phantom, Ectoplasmic Harvest, and Piece Soul
  • 6 New Feats, such as Cleaning Recall and Phantom Insight.
  • 2 Occult Rituals: Child’s Guardian and Command the Forgotten.
  • 2 Sample NPCs: Kalari, Vengeful Survivor, and Darag Chainwalker, Warden of the Forgotten.

Balanced, enjoyable, and easy to use, Occult Secrets: The Spiritualist provides fantastic new class options for your spiritualist.

Price: $2.99

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Worlde of Legends™ GamePlay Preview – MAJIK

Worlde of Legends™ GamePlay Preview - MAJIKPublisher: Worlde of Legends

Worlde of Legends is a pen and paper, tabletop, fantasy role-playing game currently under development. Check out the first look at MAJIK and the ELEMENTS behind it in Worlde of Legedns™. This game is still under the final stages of development and has been well play tested. Look for more previews every month and quickstart rules in the Spring of 2017. JOIN THE ADVENTURE!!!

Price: $0.00

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